Room echo removal · VST3 + Standalone
Deverb
Take the room out of the recording.
Real-time dereverberation for voices recorded in untreated rooms. Set Decay to match the room's reverb time and Deverb subtracts the reverb tail in each frequency band while keeping the direct sound.
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Version 1.0.0 · Windows 10/11, 64-bit · needs the VC++ runtime · already bought it? Find your downloads
Reverb is a predictable decay, not random noise, so Deverb needs no learn step. It keeps a running estimate of each frequency bin's reverb tail and subtracts it, with a Damping control that makes highs decay faster than lows, as they do in a real room.
Ten factory presets cover the rooms people actually record in, from a light touch-up in a booth to a last-resort rescue in a stairwell.
Features
Spectral-subtraction dereverb
Real-time implementation of Lebart, Boucheron & Mansour (2001).
Frequency-dependent decay
Damping models the way real rooms absorb treble.
Artifact control
Gain smoothing across frequency and time avoids musical noise.
Aligned Mix
The dry path is delay-compensated so blending never combs.
Factory presets
Factory presets
- Podcast Booth Touch-Up
- Untreated Home Office
- Bedroom / Soft-Furnished Room
- Boxy Small Room
- Conference Room / Video-Call Rescue
- Bathroom / Tile & Glass
- Stairwell / Hallway
- Hall / Church / Atrium
- Live Room Ambient Mic (Gentle)
- Aggressive Rescue (Last Resort)
Presets also appear in your DAW's own factory-preset browser.
Install
- Buy and download the zip from your library. The link is emailed to you too.
- Unzip it anywhere.
- VST3: copy the
Deverb.vst3folder toC:\Program Files\Common Files\VST3, then rescan plugins in your DAW. - Standalone: run
Deverb.exeand choose your input and output under Options → Audio Settings. Use headphones when monitoring a live mic.
Windows SmartScreen may warn about a new publisher on first launch. Choose More info → Run anyway. Why this happens.